﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Twodi.Utility;
using System.ComponentModel;

namespace Twodi.Structs
{
    /// <summary>
    /// Define uma lista de sprites de um componente.
    /// </summary>
    public class Sprites : BindingList<Sprite>
    {

        public Sprites(params Sprite[] list)
            : base(list)
        {

        }

        public Sprites(IList<Sprite> list)
            : base(list)
        {

        }

        public Sprites()
            : base()
        {

        }
    }
}
